
This type of game allows the participants to try playing in some kind of a virtual reality environment. One variation is to use advanced VR equipment where the participants, wearing for example helmets, have the experience that they are physically within a virtual environment. A simpler variation is to test a virtual environment with a computer, e.g. Second Life.
Target group: Suitable for a younger target group, but can be adapted for different age groups.
Preparations: Find people to supervise the game and decide on a venue and time. Organise the necessary materials. Market the activity.
Challenges: Finding tools to create a virtual environment.
Benefits: Usually very popular.